When taking physical damage, a fraction of it is not dealt immediately, but is instead stored as Deferred Damage. This glyph is able to store damage dealt to the wearer, dealing it to them slowly rather than all at once. This usually increases the proc chance of the enchantment/glyph, but it often has a secondary effect if the proc chance exceeds 100% or if the enchantment/glyph isn't chance based. Other methods of item upgrading are completely safe.Įnchantment loss chance when using a scroll of upgradeĮnchantments and glyphs can be boosted by the Ring of Arcana, enchantments also by Enraged Catalyst talent. Upgrading an item with a Scroll of Upgrade has a chance to remove any enchantment or glyph on said item (as seen in a table below), Curse Infusion always removes glyphs and enchantments. Given that there are 4 common, 6 uncommon and 3 rare enchantments and glyphs respectively, you have a 12.5% chance for a specific common one, 6.66% chance to get a specific uncommon one and 3.33% chance to get a specific rare one. No such thing is possible with enchantments. Glyphs can be also applied to the broken seal and moved between different armors if the Runic Transference talent is active. Stones of Enchantment and Scrolls of Enchantment can all add enchantments to weapons as well as add glyphs to armors. A glyph can be added to an armor by use of an Arcane Stylus, given that it is identified and not cursed. Unlike upgrades and curses, enchantments and glyphs are always visible even on an item that isn't identified. Weapons and armor you found in the dungeon usually have a 10% chance to generate with a random enchantment and 15% chance to generate with a random glyph respectively.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |